Monday, March 17, 2008

Week 37: Smarter enemies, second alpha

Huh, guess I should make my official Week 37 post here. As everyone reading this has probably already seen, I put out the second alpha release this weekend. Most of the work I did was making the enemies smarter and aggressive rather than just random. It's been an interesting challenge figuring out how to make fun, varied battle gameplay with this contact-attack battle system I've chosen. I'll probably have more to say about that as a post-mortem once we can see how well it turns out in the end. =) Now it's time to charge ahead with more features -- chiefly sub-weapons and other items, shopping, and equipment upgrades -- and more content.

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